LCOV - code coverage report
Current view: top level - src - cuckoocache.h (source / functions) Coverage Total Hit
Test: fuzz_coverage.info Lines: 30.9 % 97 30
Test Date: 2024-10-23 17:21:46 Functions: 26.3 % 19 5
Branches: 22.4 % 58 13

             Branch data     Line data    Source code
       1                 :             : // Copyright (c) 2016 Jeremy Rubin
       2                 :             : // Distributed under the MIT software license, see the accompanying
       3                 :             : // file COPYING or http://www.opensource.org/licenses/mit-license.php.
       4                 :             : 
       5                 :             : #ifndef BITCOIN_CUCKOOCACHE_H
       6                 :             : #define BITCOIN_CUCKOOCACHE_H
       7                 :             : 
       8                 :             : #include <util/fastrange.h>
       9                 :             : 
      10                 :             : #include <algorithm> // std::find
      11                 :             : #include <array>
      12                 :             : #include <atomic>
      13                 :             : #include <cmath>
      14                 :             : #include <cstring>
      15                 :             : #include <limits>
      16                 :             : #include <memory>
      17                 :             : #include <utility>
      18                 :             : #include <vector>
      19                 :             : 
      20                 :             : 
      21                 :             : /** High-performance cache primitives.
      22                 :             :  *
      23                 :             :  * Summary:
      24                 :             :  *
      25                 :             :  * 1. @ref bit_packed_atomic_flags is bit-packed atomic flags for garbage collection
      26                 :             :  *
      27                 :             :  * 2. @ref cache is a cache which is performant in memory usage and lookup speed. It
      28                 :             :  * is lockfree for erase operations. Elements are lazily erased on the next insert.
      29                 :             :  */
      30                 :             : namespace CuckooCache
      31                 :             : {
      32                 :             : /** @ref bit_packed_atomic_flags implements a container for garbage collection flags
      33                 :             :  * that is only thread unsafe on calls to setup. This class bit-packs collection
      34                 :             :  * flags for memory efficiency.
      35                 :             :  *
      36                 :             :  * All operations are `std::memory_order_relaxed` so external mechanisms must
      37                 :             :  * ensure that writes and reads are properly synchronized.
      38                 :             :  *
      39                 :             :  * On setup(n), all bits up to `n` are marked as collected.
      40                 :             :  *
      41                 :             :  * Under the hood, because it is an 8-bit type, it makes sense to use a multiple
      42                 :             :  * of 8 for setup, but it will be safe if that is not the case as well.
      43                 :             :  */
      44         [ +  - ]:           2 : class bit_packed_atomic_flags
      45                 :             : {
      46                 :             :     std::unique_ptr<std::atomic<uint8_t>[]> mem;
      47                 :             : 
      48                 :             : public:
      49                 :             :     /** No default constructor, as there must be some size. */
      50                 :             :     bit_packed_atomic_flags() = delete;
      51                 :             : 
      52                 :             :     /**
      53                 :             :      * bit_packed_atomic_flags constructor creates memory to sufficiently
      54                 :             :      * keep track of garbage collection information for `size` entries.
      55                 :             :      *
      56                 :             :      * @param size the number of elements to allocate space for
      57                 :             :      *
      58                 :             :      * @post bit_set, bit_unset, and bit_is_set function properly forall x. x <
      59                 :             :      * size
      60                 :             :      * @post All calls to bit_is_set (without subsequent bit_unset) will return
      61                 :             :      * true.
      62                 :             :      */
      63                 :           4 :     explicit bit_packed_atomic_flags(uint32_t size)
      64         [ +  - ]:           4 :     {
      65                 :             :         // pad out the size if needed
      66                 :           4 :         size = (size + 7) / 8;
      67   [ +  -  +  +  :      131076 :         mem.reset(new std::atomic<uint8_t>[size]);
                   -  + ]
      68         [ +  + ]:      131076 :         for (uint32_t i = 0; i < size; ++i)
      69                 :      131072 :             mem[i].store(0xFF);
      70         [ -  - ]:           4 :     };
      71                 :             : 
      72                 :             :     /** setup marks all entries and ensures that bit_packed_atomic_flags can store
      73                 :             :      * at least `b` entries.
      74                 :             :      *
      75                 :             :      * @param b the number of elements to allocate space for
      76                 :             :      * @post bit_set, bit_unset, and bit_is_set function properly forall x. x <
      77                 :             :      * b
      78                 :             :      * @post All calls to bit_is_set (without subsequent bit_unset) will return
      79                 :             :      * true.
      80                 :             :      */
      81                 :           2 :     inline void setup(uint32_t b)
      82                 :             :     {
      83                 :           2 :         bit_packed_atomic_flags d(b);
      84         [ +  - ]:           2 :         std::swap(mem, d.mem);
      85                 :           2 :     }
      86                 :             : 
      87                 :             :     /** bit_set sets an entry as discardable.
      88                 :             :      *
      89                 :             :      * @param s the index of the entry to bit_set
      90                 :             :      * @post immediately subsequent call (assuming proper external memory
      91                 :             :      * ordering) to bit_is_set(s) == true.
      92                 :             :      */
      93                 :           0 :     inline void bit_set(uint32_t s)
      94                 :             :     {
      95                 :           0 :         mem[s >> 3].fetch_or(uint8_t(1 << (s & 7)), std::memory_order_relaxed);
      96                 :           0 :     }
      97                 :             : 
      98                 :             :     /** bit_unset marks an entry as something that should not be overwritten.
      99                 :             :      *
     100                 :             :      * @param s the index of the entry to bit_unset
     101                 :             :      * @post immediately subsequent call (assuming proper external memory
     102                 :             :      * ordering) to bit_is_set(s) == false.
     103                 :             :      */
     104                 :           0 :     inline void bit_unset(uint32_t s)
     105                 :             :     {
     106                 :           0 :         mem[s >> 3].fetch_and(uint8_t(~(1 << (s & 7))), std::memory_order_relaxed);
     107                 :           0 :     }
     108                 :             : 
     109                 :             :     /** bit_is_set queries the table for discardability at `s`.
     110                 :             :      *
     111                 :             :      * @param s the index of the entry to read
     112                 :             :      * @returns true if the bit at index `s` was set, false otherwise
     113                 :             :      * */
     114                 :           0 :     inline bool bit_is_set(uint32_t s) const
     115                 :             :     {
     116                 :           0 :         return (1 << (s & 7)) & mem[s >> 3].load(std::memory_order_relaxed);
     117                 :             :     }
     118                 :             : };
     119                 :             : 
     120                 :             : /** @ref cache implements a cache with properties similar to a cuckoo-set.
     121                 :             :  *
     122                 :             :  *  The cache is able to hold up to `(~(uint32_t)0) - 1` elements.
     123                 :             :  *
     124                 :             :  *  Read Operations:
     125                 :             :  *      - contains() for `erase=false`
     126                 :             :  *
     127                 :             :  *  Read+Erase Operations:
     128                 :             :  *      - contains() for `erase=true`
     129                 :             :  *
     130                 :             :  *  Erase Operations:
     131                 :             :  *      - allow_erase()
     132                 :             :  *
     133                 :             :  *  Write Operations:
     134                 :             :  *      - setup()
     135                 :             :  *      - setup_bytes()
     136                 :             :  *      - insert()
     137                 :             :  *      - please_keep()
     138                 :             :  *
     139                 :             :  *  Synchronization Free Operations:
     140                 :             :  *      - invalid()
     141                 :             :  *      - compute_hashes()
     142                 :             :  *
     143                 :             :  * User Must Guarantee:
     144                 :             :  *
     145                 :             :  * 1. Write requires synchronized access (e.g. a lock)
     146                 :             :  * 2. Read requires no concurrent Write, synchronized with last insert.
     147                 :             :  * 3. Erase requires no concurrent Write, synchronized with last insert.
     148                 :             :  * 4. An Erase caller must release all memory before allowing a new Writer.
     149                 :             :  *
     150                 :             :  *
     151                 :             :  * Note on function names:
     152                 :             :  *   - The name "allow_erase" is used because the real discard happens later.
     153                 :             :  *   - The name "please_keep" is used because elements may be erased anyways on insert.
     154                 :             :  *
     155                 :             :  * @tparam Element should be a movable and copyable type
     156                 :             :  * @tparam Hash should be a function/callable which takes a template parameter
     157                 :             :  * hash_select and an Element and extracts a hash from it. Should return
     158                 :             :  * high-entropy uint32_t hashes for `Hash h; h<0>(e) ... h<7>(e)`.
     159                 :             :  */
     160                 :             : template <typename Element, typename Hash>
     161                 :             : class cache
     162                 :             : {
     163                 :             : private:
     164                 :             :     /** table stores all the elements */
     165                 :             :     std::vector<Element> table;
     166                 :             : 
     167                 :             :     /** size stores the total available slots in the hash table */
     168                 :             :     uint32_t size{0};
     169                 :             : 
     170                 :             :     /** The bit_packed_atomic_flags array is marked mutable because we want
     171                 :             :      * garbage collection to be allowed to occur from const methods */
     172                 :             :     mutable bit_packed_atomic_flags collection_flags;
     173                 :             : 
     174                 :             :     /** epoch_flags tracks how recently an element was inserted into
     175                 :             :      * the cache. true denotes recent, false denotes not-recent. See insert()
     176                 :             :      * method for full semantics.
     177                 :             :      */
     178                 :             :     mutable std::vector<bool> epoch_flags;
     179                 :             : 
     180                 :             :     /** epoch_heuristic_counter is used to determine when an epoch might be aged
     181                 :             :      * & an expensive scan should be done. epoch_heuristic_counter is
     182                 :             :      * decremented on insert and reset to the new number of inserts which would
     183                 :             :      * cause the epoch to reach epoch_size when it reaches zero.
     184                 :             :      */
     185                 :             :     uint32_t epoch_heuristic_counter{0};
     186                 :             : 
     187                 :             :     /** epoch_size is set to be the number of elements supposed to be in a
     188                 :             :      * epoch. When the number of non-erased elements in an epoch
     189                 :             :      * exceeds epoch_size, a new epoch should be started and all
     190                 :             :      * current entries demoted. epoch_size is set to be 45% of size because
     191                 :             :      * we want to keep load around 90%, and we support 3 epochs at once --
     192                 :             :      * one "dead" which has been erased, one "dying" which has been marked to be
     193                 :             :      * erased next, and one "living" which new inserts add to.
     194                 :             :      */
     195                 :             :     uint32_t epoch_size{0};
     196                 :             : 
     197                 :             :     /** depth_limit determines how many elements insert should try to replace.
     198                 :             :      * Should be set to log2(n).
     199                 :             :      */
     200                 :             :     uint8_t depth_limit{0};
     201                 :             : 
     202                 :             :     /** hash_function is a const instance of the hash function. It cannot be
     203                 :             :      * static or initialized at call time as it may have internal state (such as
     204                 :             :      * a nonce).
     205                 :             :      */
     206                 :             :     const Hash hash_function;
     207                 :             : 
     208                 :             :     /** compute_hashes is convenience for not having to write out this
     209                 :             :      * expression everywhere we use the hash values of an Element.
     210                 :             :      *
     211                 :             :      * We need to map the 32-bit input hash onto a hash bucket in a range [0, size) in a
     212                 :             :      *  manner which preserves as much of the hash's uniformity as possible. Ideally
     213                 :             :      *  this would be done by bitmasking but the size is usually not a power of two.
     214                 :             :      *
     215                 :             :      * The naive approach would be to use a mod -- which isn't perfectly uniform but so
     216                 :             :      *  long as the hash is much larger than size it is not that bad. Unfortunately,
     217                 :             :      *  mod/division is fairly slow on ordinary microprocessors (e.g. 90-ish cycles on
     218                 :             :      *  haswell, ARM doesn't even have an instruction for it.); when the divisor is a
     219                 :             :      *  constant the compiler will do clever tricks to turn it into a multiply+add+shift,
     220                 :             :      *  but size is a run-time value so the compiler can't do that here.
     221                 :             :      *
     222                 :             :      * One option would be to implement the same trick the compiler uses and compute the
     223                 :             :      *  constants for exact division based on the size, as described in "{N}-bit Unsigned
     224                 :             :      *  Division via {N}-bit Multiply-Add" by Arch D. Robison in 2005. But that code is
     225                 :             :      *  somewhat complicated and the result is still slower than an even simpler option:
     226                 :             :      *  see the FastRange32 function in util/fastrange.h.
     227                 :             :      *
     228                 :             :      * The resulting non-uniformity is also more equally distributed which would be
     229                 :             :      *  advantageous for something like linear probing, though it shouldn't matter
     230                 :             :      *  one way or the other for a cuckoo table.
     231                 :             :      *
     232                 :             :      * The primary disadvantage of this approach is increased intermediate precision is
     233                 :             :      *  required but for a 32-bit random number we only need the high 32 bits of a
     234                 :             :      *  32*32->64 multiply, which means the operation is reasonably fast even on a
     235                 :             :      *  typical 32-bit processor.
     236                 :             :      *
     237                 :             :      * @param e The element whose hashes will be returned
     238                 :             :      * @returns Deterministic hashes derived from `e` uniformly mapped onto the range [0, size)
     239                 :             :      */
     240                 :           0 :     inline std::array<uint32_t, 8> compute_hashes(const Element& e) const
     241                 :             :     {
     242                 :           0 :         return {{FastRange32(hash_function.template operator()<0>(e), size),
     243                 :           0 :                  FastRange32(hash_function.template operator()<1>(e), size),
     244                 :           0 :                  FastRange32(hash_function.template operator()<2>(e), size),
     245                 :           0 :                  FastRange32(hash_function.template operator()<3>(e), size),
     246                 :           0 :                  FastRange32(hash_function.template operator()<4>(e), size),
     247                 :           0 :                  FastRange32(hash_function.template operator()<5>(e), size),
     248                 :           0 :                  FastRange32(hash_function.template operator()<6>(e), size),
     249                 :           0 :                  FastRange32(hash_function.template operator()<7>(e), size)}};
     250                 :             :     }
     251                 :             : 
     252                 :             :     /** invalid returns a special index that can never be inserted to
     253                 :             :      * @returns the special constexpr index that can never be inserted to */
     254                 :             :     constexpr uint32_t invalid() const
     255                 :             :     {
     256                 :             :         return ~(uint32_t)0;
     257                 :             :     }
     258                 :             : 
     259                 :             :     /** allow_erase marks the element at index `n` as discardable. Threadsafe
     260                 :             :      * without any concurrent insert.
     261                 :             :      * @param n the index to allow erasure of
     262                 :             :      */
     263                 :           0 :     inline void allow_erase(uint32_t n) const
     264                 :             :     {
     265                 :           0 :         collection_flags.bit_set(n);
     266                 :           0 :     }
     267                 :             : 
     268                 :             :     /** please_keep marks the element at index `n` as an entry that should be kept.
     269                 :             :      * Threadsafe without any concurrent insert.
     270                 :             :      * @param n the index to prioritize keeping
     271                 :             :      */
     272                 :           0 :     inline void please_keep(uint32_t n) const
     273                 :             :     {
     274                 :           0 :         collection_flags.bit_unset(n);
     275                 :             :     }
     276                 :             : 
     277                 :             :     /** epoch_check handles the changing of epochs for elements stored in the
     278                 :             :      * cache. epoch_check should be run before every insert.
     279                 :             :      *
     280                 :             :      * First, epoch_check decrements and checks the cheap heuristic, and then does
     281                 :             :      * a more expensive scan if the cheap heuristic runs out. If the expensive
     282                 :             :      * scan succeeds, the epochs are aged and old elements are allow_erased. The
     283                 :             :      * cheap heuristic is reset to retrigger after the worst case growth of the
     284                 :             :      * current epoch's elements would exceed the epoch_size.
     285                 :             :      */
     286                 :           0 :     void epoch_check()
     287                 :             :     {
     288         [ #  # ]:           0 :         if (epoch_heuristic_counter != 0) {
     289                 :           0 :             --epoch_heuristic_counter;
     290                 :           0 :             return;
     291                 :             :         }
     292                 :             :         // count the number of elements from the latest epoch which
     293                 :             :         // have not been erased.
     294                 :             :         uint32_t epoch_unused_count = 0;
     295         [ #  # ]:           0 :         for (uint32_t i = 0; i < size; ++i)
     296   [ #  #  #  # ]:           0 :             epoch_unused_count += epoch_flags[i] &&
     297                 :           0 :                                   !collection_flags.bit_is_set(i);
     298                 :             :         // If there are more non-deleted entries in the current epoch than the
     299                 :             :         // epoch size, then allow_erase on all elements in the old epoch (marked
     300                 :             :         // false) and move all elements in the current epoch to the old epoch
     301                 :             :         // but do not call allow_erase on their indices.
     302         [ #  # ]:           0 :         if (epoch_unused_count >= epoch_size) {
     303         [ #  # ]:           0 :             for (uint32_t i = 0; i < size; ++i)
     304         [ #  # ]:           0 :                 if (epoch_flags[i])
     305                 :           0 :                     epoch_flags[i] = false;
     306                 :             :                 else
     307                 :           0 :                     allow_erase(i);
     308                 :           0 :             epoch_heuristic_counter = epoch_size;
     309                 :             :         } else
     310                 :             :             // reset the epoch_heuristic_counter to next do a scan when worst
     311                 :             :             // case behavior (no intermittent erases) would exceed epoch size,
     312                 :             :             // with a reasonable minimum scan size.
     313                 :             :             // Ordinarily, we would have to sanity check std::min(epoch_size,
     314                 :             :             // epoch_unused_count), but we already know that `epoch_unused_count
     315                 :             :             // < epoch_size` in this branch
     316         [ #  # ]:           0 :             epoch_heuristic_counter = std::max(1u, std::max(epoch_size / 16,
     317         [ #  # ]:           0 :                         epoch_size - epoch_unused_count));
     318                 :             :     }
     319                 :             : 
     320                 :             : public:
     321                 :             :     /** You must always construct a cache with some elements via a subsequent
     322                 :             :      * call to setup or setup_bytes, otherwise operations may segfault.
     323                 :             :      */
     324         [ +  - ]:           2 :     cache() : table(), collection_flags(0), epoch_flags(), hash_function()
     325                 :             :     {
     326                 :           2 :     }
     327                 :             : 
     328                 :             :     /** setup initializes the container to store no more than new_size
     329                 :             :      * elements and no less than 2 elements.
     330                 :             :      *
     331                 :             :      * setup should only be called once.
     332                 :             :      *
     333                 :             :      * @param new_size the desired number of elements to store
     334                 :             :      * @returns the maximum number of elements storable
     335                 :             :      */
     336                 :           2 :     uint32_t setup(uint32_t new_size)
     337                 :             :     {
     338                 :             :         // depth_limit must be at least one otherwise errors can occur.
     339         [ -  + ]:           2 :         size = std::max<uint32_t>(2, new_size);
     340                 :           2 :         depth_limit = static_cast<uint8_t>(std::log2(static_cast<float>(size)));
     341                 :           2 :         table.resize(size);
     342                 :           2 :         collection_flags.setup(size);
     343                 :           2 :         epoch_flags.resize(size);
     344                 :             :         // Set to 45% as described above
     345         [ -  + ]:           2 :         epoch_size = std::max(uint32_t{1}, (45 * size) / 100);
     346                 :             :         // Initially set to wait for a whole epoch
     347                 :           2 :         epoch_heuristic_counter = epoch_size;
     348                 :           2 :         return size;
     349                 :             :     }
     350                 :             : 
     351                 :             :     /** setup_bytes is a convenience function which accounts for internal memory
     352                 :             :      * usage when deciding how many elements to store. It isn't perfect because
     353                 :             :      * it doesn't account for any overhead (struct size, MallocUsage, collection
     354                 :             :      * and epoch flags). This was done to simplify selecting a power of two
     355                 :             :      * size. In the expected use case, an extra two bits per entry should be
     356                 :             :      * negligible compared to the size of the elements.
     357                 :             :      *
     358                 :             :      * @param bytes the approximate number of bytes to use for this data
     359                 :             :      * structure
     360                 :             :      * @returns A pair of the maximum number of elements storable (see setup()
     361                 :             :      * documentation for more detail) and the approximate total size of these
     362                 :             :      * elements in bytes.
     363                 :             :      */
     364                 :           2 :     std::pair<uint32_t, size_t> setup_bytes(size_t bytes)
     365                 :             :     {
     366                 :           2 :         uint32_t requested_num_elems(std::min<size_t>(
     367                 :           2 :             bytes / sizeof(Element),
     368         [ +  - ]:           2 :             std::numeric_limits<uint32_t>::max()));
     369                 :             : 
     370                 :           2 :         auto num_elems = setup(requested_num_elems);
     371                 :             : 
     372                 :           2 :         size_t approx_size_bytes = num_elems * sizeof(Element);
     373                 :           2 :         return std::make_pair(num_elems, approx_size_bytes);
     374                 :             :     }
     375                 :             : 
     376                 :             :     /** insert loops at most depth_limit times trying to insert a hash
     377                 :             :      * at various locations in the table via a variant of the Cuckoo Algorithm
     378                 :             :      * with eight hash locations.
     379                 :             :      *
     380                 :             :      * It drops the last tried element if it runs out of depth before
     381                 :             :      * encountering an open slot.
     382                 :             :      *
     383                 :             :      * Thus:
     384                 :             :      *
     385                 :             :      * ```
     386                 :             :      * insert(x);
     387                 :             :      * return contains(x, false);
     388                 :             :      * ```
     389                 :             :      *
     390                 :             :      * is not guaranteed to return true.
     391                 :             :      *
     392                 :             :      * @param e the element to insert
     393                 :             :      * @post one of the following: All previously inserted elements and e are
     394                 :             :      * now in the table, one previously inserted element is evicted from the
     395                 :             :      * table, the entry attempted to be inserted is evicted.
     396                 :             :      */
     397                 :           0 :     inline void insert(Element e)
     398                 :             :     {
     399                 :           0 :         epoch_check();
     400                 :           0 :         uint32_t last_loc = invalid();
     401                 :           0 :         bool last_epoch = true;
     402                 :           0 :         std::array<uint32_t, 8> locs = compute_hashes(e);
     403                 :             :         // Make sure we have not already inserted this element
     404                 :             :         // If we have, make sure that it does not get deleted
     405         [ #  # ]:           0 :         for (const uint32_t loc : locs)
     406         [ #  # ]:           0 :             if (table[loc] == e) {
     407                 :           0 :                 please_keep(loc);
     408                 :           0 :                 epoch_flags[loc] = last_epoch;
     409                 :           0 :                 return;
     410                 :             :             }
     411         [ #  # ]:           0 :         for (uint8_t depth = 0; depth < depth_limit; ++depth) {
     412                 :             :             // First try to insert to an empty slot, if one exists
     413         [ #  # ]:           0 :             for (const uint32_t loc : locs) {
     414         [ #  # ]:           0 :                 if (!collection_flags.bit_is_set(loc))
     415                 :             :                     continue;
     416                 :           0 :                 table[loc] = std::move(e);
     417                 :           0 :                 please_keep(loc);
     418                 :           0 :                 epoch_flags[loc] = last_epoch;
     419                 :           0 :                 return;
     420                 :             :             }
     421                 :             :             /** Swap with the element at the location that was
     422                 :             :             * not the last one looked at. Example:
     423                 :             :             *
     424                 :             :             * 1. On first iteration, last_loc == invalid(), find returns last, so
     425                 :             :             *    last_loc defaults to locs[0].
     426                 :             :             * 2. On further iterations, where last_loc == locs[k], last_loc will
     427                 :             :             *    go to locs[k+1 % 8], i.e., next of the 8 indices wrapping around
     428                 :             :             *    to 0 if needed.
     429                 :             :             *
     430                 :             :             * This prevents moving the element we just put in.
     431                 :             :             *
     432                 :             :             * The swap is not a move -- we must switch onto the evicted element
     433                 :             :             * for the next iteration.
     434                 :             :             */
     435                 :           0 :             last_loc = locs[(1 + (std::find(locs.begin(), locs.end(), last_loc) - locs.begin())) & 7];
     436                 :           0 :             std::swap(table[last_loc], e);
     437                 :             :             // Can't std::swap a std::vector<bool>::reference and a bool&.
     438                 :           0 :             bool epoch = last_epoch;
     439                 :           0 :             last_epoch = epoch_flags[last_loc];
     440                 :           0 :             epoch_flags[last_loc] = epoch;
     441                 :             : 
     442                 :             :             // Recompute the locs -- unfortunately happens one too many times!
     443                 :           0 :             locs = compute_hashes(e);
     444                 :             :         }
     445                 :             :     }
     446                 :             : 
     447                 :             :     /** contains iterates through the hash locations for a given element
     448                 :             :      * and checks to see if it is present.
     449                 :             :      *
     450                 :             :      * contains does not check garbage collected state (in other words,
     451                 :             :      * garbage is only collected when the space is needed), so:
     452                 :             :      *
     453                 :             :      * ```
     454                 :             :      * insert(x);
     455                 :             :      * if (contains(x, true))
     456                 :             :      *     return contains(x, false);
     457                 :             :      * else
     458                 :             :      *     return true;
     459                 :             :      * ```
     460                 :             :      *
     461                 :             :      * executed on a single thread will always return true!
     462                 :             :      *
     463                 :             :      * This is a great property for re-org performance for example.
     464                 :             :      *
     465                 :             :      * contains returns a bool set true if the element was found.
     466                 :             :      *
     467                 :             :      * @param e the element to check
     468                 :             :      * @param erase whether to attempt setting the garbage collect flag
     469                 :             :      *
     470                 :             :      * @post if erase is true and the element is found, then the garbage collect
     471                 :             :      * flag is set
     472                 :             :      * @returns true if the element is found, false otherwise
     473                 :             :      */
     474                 :           0 :     inline bool contains(const Element& e, const bool erase) const
     475                 :             :     {
     476                 :           0 :         std::array<uint32_t, 8> locs = compute_hashes(e);
     477         [ #  # ]:           0 :         for (const uint32_t loc : locs)
     478         [ #  # ]:           0 :             if (table[loc] == e) {
     479         [ #  # ]:           0 :                 if (erase)
     480                 :           0 :                     allow_erase(loc);
     481                 :           0 :                 return true;
     482                 :             :             }
     483                 :             :         return false;
     484                 :             :     }
     485                 :             : };
     486                 :             : } // namespace CuckooCache
     487                 :             : 
     488                 :             : #endif // BITCOIN_CUCKOOCACHE_H
        

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